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Aggressive Magics were used only during the Six Planets war, which occurred from 2965 through 3006 and involved the two planets of Imdlemodin and Charth who invaded the four planets of Coda, Nojura, Halo, and Mant. And while Imdlemodin and Charth were the invaders and perpetuators of the fifty-one year long war, it was the Four Planets that had the capability of creating and using aggressive pentrinsic programs.

The price for using an aggressive spell was high for the muser: Greatly increased instances and vividness of nightmares, loss of connection to humanity, crippling, lifelong guilt. The price was even higher in the war; of the 821 students trained to use aggressive magics by Kerri Marks, 717 were killed during the war. Of the 104 who survived, sixty-two committed suicide and another twenty-eight were institutionalized at some point in the years following the war. Kerri Marks, herself the most cold and ruthless of the attack musers, suffered severe depression and ferocious nightmares well into her sixties.

While any program - or spell - could be used in an aggressive fashion (using Teleport to move an object in order to damage or destroy it), there were a limited number of spells that were certain to exact punishment on the muser. Below is the only known compiled list of "absolute aggressives", or spells that will always have a negative impact on the muser, regardless of race.

Program

Effect

Scope

Estimated Casualties

Corrosion

A quickly spreading spell that dissolves human flesh, bone and muscle.

One human per spell. 15,000 - 20,000 killed
Immobilize Used to lock leg joints and cause target to become immobile and painfully dibilitated. Up to one square kilometer. approx. 1,000,000 affected

50,000 - 60,000 killed

Intoxicate Used to precisely create the effects alcohol on humans. Intensity can be controlled to mild intocixation to toxic. Up to several hundred people located in a tight group. Two million affected

500,000 killed

Marks' Bane* A creation of a plane of chaotic time that utterly destroys any and all life through which it passes.  Used only once, by Kerri Marks in 3006 on Charth to end the Six Planets war, it was a planet wide spell. The scope, however, was mercifully reduced to one-fourth of the planet, from upper atmosphere to planet core. . 50 million square kilometers of Charth laid waste

4 million humans killed

Billions of plant, animal and insect life destroyed

No survivors

Never Web* Similar to Marks' Bane, it is a creation of null time that wipes from existence anything the spell touches. Used only once by Kerri Marks in defense of her home planet, Coda, from the Imdlemodin invasion that initiated the Six Planets war in 2965.

Scope was planet wide, expanding to planet wide at higher altitudes and dissipating approximately 100,000 kilometers above the planet's surface.

600,000 killed
Recoil Similar to the passive Rebound spell, Recoil sharply reverses the velocity of target. 100 meters from origin. Millions affected

75,000 - 100,000 killed

Remass Temporarily redistributes mass in an object. Up to several hundred humans within a kilometer of spell origin. Millions affected

125,000 - 200,000 killed

Vacuum Needle Creates a cone of null gravity that can be expanded and collapsed at will. One human. 250,000 killed
Vacuum Shield Creates a shield that protects the recipient. Once established, a Vacuum Shield quickly expands, disabling anyone it touches. 100 meters from origin. Millions affected.

20,000 - 40,000 killed.

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